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NPC Generator

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Advanced [show]


Oskar Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His auburn hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Eccentric and domineering, Oskar will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the west his family was never financially stable. In his 17th year, his parents were killed by a dire rats raid, leaving Oskar alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge.

Ideals: Extrovert. Flaws: Ugly. Bonds: Military, Poor, Enemies. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Oskar Fallack, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Pirithin Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a green poncho over his likewise colored trousers and shirt. His golden hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Pirithin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Nothing but the best is good enough for him; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Criminal record, Rich. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Pirithin Stoutman, Male Halfling Rogue 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Qemuel Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears bulky grey painted plate armor. His hair is greying and his face has many wrinkles. His half smiles and black eyes are beguiling and draw you in.

Personality: Qemuel speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Qemuel grew up listening to his father's many stories. Like his father and his sister before him, after school he went straight into learning to become a Roofer. He now owns his own business.

Motivation: Sabotage a competitor; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Bonds: Attractive, Adventurer, Job. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Qemuel Clandestine, Male Tiefling Warrior 2
Medium (5'3") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 13 (+1)20 (+5)
Skills Performance +7, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Celestial, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 190 gp.


Social Check DCs


Anthony Budd, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. He has auburn hair. His eyes are a pleasant gray.

Personality: He speaks before he thinks and is too direct. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Anthony lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his music dream.

Motivation: Regain custody of his son.

Ideals: Artistic. Flaws: Impulsive. Bonds: Family, Job. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Anthony Budd, Male Human Paladin 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp. 1 Breastplate.


Social Check DCs

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