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NPC Generator

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Advanced [show]


John Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket, and he perpetually has his morningstar ready. He wears a broad hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small mountains village. He dropped out of school before completing his studies. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a barrister and was forced into it by his family

Ideals: Fighting, Joker, Logical. Bonds: Attractive, Family, Nature. Occupation: Barrister

Voice: American accent

Attributes [hide]

John Gracey, Male Half-Elf Expert 5
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)10 (+0) 14 (+2)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Tim Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. He keeps his long auburn hair kept up in a rat tail. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. By chance he met his sister recently and the two have been together since.

Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his absent father

Flaws: Ugly, Insane. Bonds: Family, Criminal record, Rich. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Tim Hanali, Male Half-Elf Paladin 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)14 (+2) 9 (-1)10 (+0)
Skills Deception +3, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Auran, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. Black pearl (1100 gp).


Social Check DCs


Nelkin Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Bellfounder uniform. He is bald on top and has large golden tufts of hair around his ears. He wears a mask on his face.

Personality: This man loves dancing and to teach people dancing more than just about anything. Nelkin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north to a Bellfounder, Nelkin learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Bellfounder.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Bellfounder

Voice: Farmer accent

Attributes [hide]

Nelkin Goodearth, Male Halfling Adept 9
Small (2'10") Halfling, Lawful Good (CR 9)
Armor Class 14
Hit Points 36 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Persuasion +5, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Terran
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1200 gp. Cloth of gold vestments (160 gp).


Social Check DCs


Modean Idea, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a fancy violet suit. He is muscular with a powerful set of arms. His dark red hair is slicked back into a classic pompadour. He has white eyes and a violet hat with a black feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many giants want him driven away; and money/treasure

Ideals: Optimist. Bonds: Attractive, Military, Rich, In love, Enemies. Occupation: Bowyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Modean Idea, Male Tiefling Warlock 3
Medium (5'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 100 gp.


Social Check DCs

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