Kilvar Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a blue and violet handkerchief worn on his right side. His moppish auburn hair is in a traditional bowl cut. His fierce blue eyes like to dwell on things.
Personality: A deeply religious man he believes everything happens for a reason. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His mother raised him in a mountain cabin. He found a children's book about a Dwarf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Kilvar and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and he is a bit of a kleptomaniac
Flaws: Antagonistic. Bonds: Religious, Nature, Adventurer, Criminal record. Occupation: Weaver
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 190 gp.
Stannor Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He wears pastel leather gloves, a pastel jacket, and tight pants. He carries with him a set of quarterstaffs on his belt, each one with a aquamarine on the hilt. He has a very tight haircut. This amber eyed westerner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a xeno-phobe, disliking non-Halflings.
History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered music. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Artistic. Flaws: Racist. Bonds: Nature. Occupation: Engraver
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 81 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 6000 gp. An abacus with copper, silver and gold markers (170 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).
Robert Halsey, Male Human [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He wears bulky brown painted plate armor. His hair is always cut to a buzz. His half smiles and amber eyes are beguiling and draw you in.
Personality: He dislikes all the random violence that takes place in the west. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Robert hails from a village terrorized by gnolls. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Robert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge
Ideals: Pacifist, Logical. Flaws: Forgetful. Bonds: Attractive, Enemies. Occupation: Sailor
Voice: Slurs words
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 120 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 70 pp. Golden yellow topaz (1400 gp). Star rose quartz (60 gp).
Lamlûg Davenport, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. He wears an eyepatch.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Ugly, Shy. Bonds: Rich, Religious, Immigrant. Occupation: Adventurer
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 16000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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