Crampernap Munggen, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey coat over a brown low-cut shirt, and a Stetson hat upon his head. His red hair is knotted and matted. His blue eyes are slightly larger than normal.
Personality: Crampernap wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Crampernap lived on a farm with his mother, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.
Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well
Ideals: Disciplined, Justice. Flaws: Insane. Bonds: Family, Religious. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp. Deep green spinel (100 gp).
Geoffrey Wade, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his monstrous two handed axe ready. With a patchy white beard and wild white hair. He has several tiny ruby earrings on each ear.
Personality: He dislikes all the random violence that takes place in the east. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Roofer, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Geoffrey took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Fighting, Pacifist. Bonds: Attractive, Rich, Nature. Occupation: Assassin
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 40 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
Possessions: 800 gp. Banded agate (13 gp). Golden yellow topaz (1200 gp). Rich purple corundum (1100 gp). Rock crystal (70 gp).
Pûgrish Ramsey, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He tends to wear a large pastel jacket. His hair is always cut to a buzz. His green eyes are passionate and lively.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He got into the Shoemaker business at a young age. He was taken from his home at a very young age. He has recently gotten a pet goose that steals things from people.
Motivation: He has a crush on the local Sellsword; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Racist. Bonds: Criminal record, Job, Slave, Has a crush. Occupation: Shoemaker
Voice: Posh accent
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 26 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Rûkdûg Beitz, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears blue painted combat armor at almost all times. His chestnut hair and beard is wavy and long. His amber eyes are slightly larger than normal.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Rûkdûg was born in the west. At a young age he loved to build and create. He has had some formal poetry training, and achieved minor success. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to reunite with his old friends
Ideals: Persistence, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Barrister
Voice: Timid voice
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1200 sp. A miniature golden chest with tiny emeralds lining the top (110 gp). 1 Everburning torch.
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