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NPC Generator

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Advanced [show]


Pog Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with white lining and desert motifs. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He does not trust anyone and sleeps with one eye open.

History: His mother raised him in a mountain cabin. After coming to the age of reason, Pog took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: Many gnolls want him driven away; and revenge

Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Nature, Enemies. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Pog Humplebumple, Male Gnome Warrior 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Black pearl (500 gp). Violet garnet (500 gp). Sard (30 gp). Peridot (30 gp).


Social Check DCs


Aramil Netyoive, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tattered old clothes. His hair is white and curly. His eyes are blue and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Elven conditions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Adventurer, Slave. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Aramil Netyoive, Male Elf Barbarian 2
Medium (4'11") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 9 (-1)8 (-1)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 210 gp.


Social Check DCs


Anthony Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many black ritualistic tattoos. He likes to wear ponchos typically of a light green in addition to tight pants. His hair is cut close to his head. He has a dull look in his amber eyes.

Personality: He has always had a great fascination with Half-Elven culture. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's attracted to the PC; and to reunite with his old friends

Ideals: Logical. Flaws: Racist. Bonds: Military, Adventurer, Has a crush. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Anthony Ariessus, Male Half-Elf Monk 13
Medium (5'11") Half-Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 107 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 600 pp. Golden yellow topaz (900 gp). Star rose quartz (60 gp). Sard (60 gp). Moonstone (60 gp). Bloodstone (60 gp). Violet garnet (900 gp). Black opal (1000 gp). Moss agate (12 gp). Iolite (60 gp). Tiger eye turquoise (12 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mûzglob Kirby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a pastel tunic with black highlights, and long white pants that bunch up around his shoes. He wears a colorful flower in his golden hair. His green eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not trust anyone and sleeps with one eye open.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Athletic. Flaws: Selfish, Insomniac, Disease. Bonds: Attractive, Rich. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Mûzglob Kirby, Male Half-Orc Sorcerer 7
Medium (6'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 46 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)7 (-2) 14 (+2)7 (-2)
Skills Animal Handling +5, Deception +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. Chrysoberyl (60 gp). 1 Minor magic item.


Social Check DCs

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