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NPC Generator

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Ability Scores
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Advanced [show]


Heward Burton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears professional attire. His golden hair is smooth and relatively long. His eyes are violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west his family was never financially stable. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Dyer.

Motivation: Sabotage a competitor; and to be a painter again

Ideals: Philantrophist. Bonds: Attractive, Job, Poor, Nature. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Heward Burton, Male Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azdûsh Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in white turtlenecks beneath a black coat with violet slacks. He has wavy auburn hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Azdûsh's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Azdûsh studied abroad. A few years later when the north was not economically sound they moved to his current location. He was granted divine powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Addict, Selfish. Bonds: Immigrant. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Azdûsh Hamilton, Male Half-Orc Sorcerer 16
Medium (5'5") Half-Orc, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 73 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 11000 gp. Carnelian (80 gp). Malachite (16 gp). Moonstone (80 gp). Rose (80 gp). Hematite (16 gp). Smoky quartz (80 gp). Sardonyx (80 gp). Golden yellow topaz (1500 gp). Azurite (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Solomon Lancaster, Male Human [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has done his best to style his black hair to look like a famous performer. His thin eyebrows rest above his beady violet eyes.

Personality: He loves telling others what to do and how they should feel about things. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Solomon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Criminal record, Nature. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Solomon Lancaster, Male Human Warrior 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 17 (+3)8 (-1)
Skills Athletics +5, Deception +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Emerald Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'5". He wears a green deerstalker hat and green clothes, and his gloved hand is found clutching a hand crossbow. His lavender fur is knotted and matted. This green eyed easterner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and to unite with his brother

Ideals: Passionate, Fighting. Flaws: Shy. Bonds: Job, Family. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Emerald Moon, Male Tabaxi Warrior 10
Medium (6'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 106 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills Persuasion +7, Religion +6
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2000 sp.


Social Check DCs

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