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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Lone Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a scythe on his belt. He carries with him a set of scythes on his belt, each one with a jet on the hilt. He has wavy red fur. This copper eyed easterner is not easily forgotten.

Personality: Lone hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small mountains village. He moved from fad to fad and when he turned 15 he discovered writing. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Lone was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Nature, Enemies. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Lone Of Ale, Male Tabaxi Warrior 16
Medium (5'2") Tabaxi, Neutral Good (CR 16)
Armor Class 14
Hit Points 129 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 16 (+3)11 (+0) 20 (+5)14 (+2)
Skills Perception +10, Survival +10
Senses Passive Perception 20
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs


Pelt Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a white and grey robe with the hood down. His black fur is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. Pelt was born on a far southern forest where he grew up under the tutelage of his father, an expert Sellsword. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Insane, Impulsive. Bonds: Immigrant, Mentor. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Pelt Timber, Male Tabaxi Aristocrat 7
Medium (6'6") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. Peridot (40 gp). Deep blue spinel (800 gp). Peridot (40 gp).


Social Check DCs


Chad Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he usually wears his yellow robe and has his warhammer always slung over his shoulder. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and violet eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He was granted martial powers by his dying sister.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Philantrophist, Gifted. Bonds: Attractive, Nature, Has a crush. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Chad Cooper, Male Human Adept 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp. Lapis lazuli (13 gp).


Social Check DCs


Ahvain Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He typically wears black cloth garments or leather armor. He wears his chestnut hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Ahvain hails from a village terrorized by giants. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Flaws: Antagonistic, Insane. Bonds: Criminal record, Enemies, Nature. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Ahvain Koehlanna, Male Elf Rogue 7
Medium (5'0") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)8 (-1) 16 (+3)12 (+1)
Skills Medicine +6, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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