Fargrim Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'2" and usually wears his black robe and has his morningstar always slung over his shoulder. His left hand appears badly burned and disfigured. His chestnut hair is smooth and relatively long. He is very pretty but has cold, dead eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Fargrim took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Passionate, Gifted. Bonds: Attractive, Religious. Occupation: Junk Dealer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 7)
Armor Class 9
Hit Points 60 (7d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 6000 sp. Amber (60 gp). Tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item.
Uthemar Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. His long black hair is drawn into a two foot long braid. His brown eyes are passionate and lively.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As long as the job gets done he does not care how it got done.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and his religion dominates his actions
Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Assassin
Voice: Rolls R's
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 gp. Carnelian (70 gp). Bloodstone (70 gp).
Suhnae Withrethin, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear blue clothing when he does not wear armor. His chestnut hair is greasy and uncared for. He is baby faced.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Sold as a small child to a wizard, Suhnae was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He has worked as a Tailor like his mother before him.
Motivation: He has decided he is irredeemable; and expand his business
Flaws: Ugly, Selfish, Impulsive. Bonds: Mentor, Job, Criminal record. Occupation: Tailor
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Large well-done wool tapestry (500 gp).
Burgell Offund, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy white hair. He has gleaming, smiling brown eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in a small forest village. His first spouse was a Painter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is currently in port desperately looking for someone to get him out; and his spouse's relatives view him with great suspicion
Ideals: Joker, Persistence. Bonds: Family, Nature, Slave. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
Possessions: Sard (20 gp). Rock crystal (20 gp). Violet garnet (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!

