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NPC Generator

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Advanced [show]


Koeth Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear flannel. He has a long chestnut beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Koeth will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the west. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against illithids.

Ideals: Extrovert, Joker, Persistence. Bonds: Attractive, Poor. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Koeth Galanodel, Male Elf Rogue 11
Medium (5'5") Elf, Lawful Good (CR 11)
Armor Class 11
Hit Points 29 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)11 (+0) 13 (+1)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1900 gp. Freshwater pearl (15 gp).


Social Check DCs


Modean Rage, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears just a white suit. He wears his red hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his mother was called into army service. When Modean reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and he wants revenge against brigands

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Seamstress

Voice: Ums and uhs a lot

Attributes [hide]

Modean Rage, Male Tiefling Paladin 1
Medium (5'1") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Athletics +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp. Rose (20 gp). 4 Acid flasks.


Social Check DCs


Rurik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a faded coat and loose pants complete with small hat. He has a hunchback. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Adventurer. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Rurik Eversharp, Male Dwarf Druid 12
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 97 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 18 (+4)15 (+2)
Skills Deception +6, Persuasion +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654433200

Possessions: 2000 gp. Freshwater pearl (6 gp). Red spinel (90 gp). Hematite (6 gp). Black opal (400 gp). Aquamarine (300 gp). Tourmaline (90 gp). Aquamarine (300 gp). Azurite (6 gp).


Social Check DCs


Rolen Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a tan suit, green shirt, and violet tie. His red hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by orcs. Rolen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: His religion dominates his actions.

Ideals: Disciplined, Artistic. Bonds: Attractive, Religious, Poor. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Rolen Caphaxath, Male Elf Warrior 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Superior lock. 1 Crowbar.


Social Check DCs

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