Gilbert Sutton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. His hair is auburn, silky, and of moderate length. His fierce hazel eyes like to dwell on things.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss
Ideals: Opinionated, Philantrophist, Fighting. Bonds: Attractive, Nature. Occupation: Farmer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Erky Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. He has moderate length blonde hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.
History: He was born into a rich family. Erky abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Money/treasure; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Selfish. Bonds: Rich, Adventurer. Occupation: Bowyer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 19 (+4) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Ghâm Brixton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is auburn, silky, and of moderate length. His eyes are likewise green.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.
History: Ghâm lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Doesn't want to be a Marshal and was forced into it by his family; and his spouse's relatives view him with great suspicion
Flaws: Selfish, Fearful. Bonds: Rich, Attractive, Family. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 77 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Giant
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +6
Possessions: 100 pp. Moss agate (15 gp). Sard (30 gp). Amethyst (150 gp). 1 Minor magic item. 1 Minor magic item.
Ûgakûga Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears professional attire. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his amber eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born into a rich family. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Laborer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 7 (-2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 500 gp. Deep blue spinel (400 gp). Black star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
