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NPC Generator

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Advanced [show]


Gilbert Breeden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears brown painted combat armor at almost all times. His hair, while still mostly brown, has prominent grey streaks. His eyes are violet and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Shy. Bonds: Rich, Religious. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Gilbert Breeden, Male Human Fighter 11
Medium (5'1") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 108 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)13 (+1) 10 (+0)14 (+2)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4

Possessions: 370 pp. Smoky quartz (40 gp). Banded agate (13 gp). Rose (40 gp). Red-brown spinel (70 gp).


Social Check DCs


Burto Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is slicked back into a classic pompadour. His eyes are a pleasant blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.

History: Born to a Marshal, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Immigrant, Poor, Has a crush. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Burto Brushgather, Male Halfling Aristocrat 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills History +2, Medicine +5
Senses Passive Perception 12
Languages Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp. Tourmaline (50 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Lindsay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a fine chain shirt which he covers with blue colored cloaks and clothing, and his gloved hand is found clutching a spear. His blonde hair is singed and shortened. His gray eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shane grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shane. He used his abilities to trick people and travel the world for free.

Motivation: Wants his loneliness to end; and his religion dominates his actions

Flaws: Ugly, Shy. Bonds: Religious, Criminal record, Has a crush. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Shane Lindsay, Male Human Rogue 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Sardonyx (30 gp). 1 Good lock.


Social Check DCs


Boddynock Welber, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying black hair a little too much giving a sharp black color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A powerful necromancer made him what he is. His father was a soldier and died while he was still young. Boddynock was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he desires power and/or immortality

Bonds: Rich, Adventurer, Attractive, Mentor, Military. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Boddynock Welber, Male Gnome Adept 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 8 (-1)17 (+3)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp. 4 Acid flasks.


Social Check DCs

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