Oren Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears brown trousers with white and pastel striped suspenders. He wears various colorful collared shirts. He has no hair. He has gleaming, smiling amber eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Oren was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His divine abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Criminal record, Poor. Occupation: Herbalist
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 43 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 18 (+4) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. Azurite (9 gp). Lapis lazuli (9 gp). White pearl (80 gp). Rhodochrosite (9 gp). 1 Minor magic item.
John Spalding, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. His hair is long and chestnut with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. He has amber eyes and a blue hat with a black feather.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: John was born in the east. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by drow. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Opinionated, Persistence. Flaws: PTSD. Bonds: Rich, Attractive, Enemies. Occupation: Butcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 70 gp.
Dreali Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. His golden hair is unkempt and raggedy. He has a tattooed face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the north was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to raise his children well
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Fletcher
Voice: Dutch accent
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Abyssal, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Amnon Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. He is physically well-built. His hair is short and chestnut. He is baby faced.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Amnon is combative with any and all who dare try his patience in the slightest.
History: Born in the east to a Herbalist, Amnon learned a great deal about his father's area of expertise. His first spouse was a Mason, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.
Motivation: He feels that his past leaves him morally obligated to help; and balancing his hectic life and new herbalist responsibilities is difficult
Ideals: Joker, Justice. Bonds: Job, Family, Criminal record. Occupation: Herbalist
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 26 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 80000 cp. Lapis lazuli (12 gp). Tiger eye turquoise (12 gp). Jade (40 gp). Moss agate (12 gp). Obsidian (12 gp). Eye agate (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!


