Gimurt Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears professional attire. His black hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Gimurt was born with his mother's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac.
Flaws: Terse. Bonds: Attractive, Criminal record, Religious. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1300 sp.
Bilbron Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: 3'6" and lanky with angular features, he is an attractive figure. He wears an entirely grey suit with pastel socks and a vest with buckled shoes. His silver hair is cut short. He has several tiny amethyst earrings on each ear.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born on a small isolated farm. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently he has begun working with bootleggers and crooks.
Motivation: He uses money and sex appeal to get what he needs; and seeks redemption
Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record, Nature. Occupation: Cartwright
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 4000 cp. 1 Masterwork Heavy wooden shield.
Flame Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears green leather gloves, a green jacket, and tight pants. His cinnamon fur is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a Spy, his mother struggled to pay the bills. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Fighting. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Shipwright
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 111 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tod Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His hair is short and silver. His eyes are amber and he is always smoking a pipe.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Tod hails from a village terrorized by dire rats. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: A strong sense of loyalty to Halfling people; and he has passion for adventuring and risk
Ideals: Joker. Flaws: Racist. Bonds: Enemies, Adventurer, Family. Occupation: Herbalist
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 25 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
