Mormog Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. He has shaved his head bald. His blue eyes dart from person to person to random spaces in the air.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a Sage, his father struggled to pay the bills. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to trick people and travel the world for free.
Motivation: Further expansion of business; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Criminal record, Job. Occupation: Priest
Voice: Booming voice
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 3000 sp.
Rhogar Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries with him a set of bows on his belt, each one with a topaz on the hilt. His crest is silver and curly. His half smiles and red eyes are beguiling and draw you in.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the north, but his parents moved at a very young age to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Dragonborn compassion.
Ideals: Fighting, Persistence. Bonds: Attractive, Immigrant. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 1400 sp.
Tim Kendall, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. He keeps his long black hair kept up in a rat tail. His eyes are likewise gray. His teeth are white and perfect.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Crown-heir
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Just what you see.
Sun Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. He wears a colorful flower in his yellow fur. His amber eyes are passionate and lively.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses divination through singing.
History: Gifted from a young age, Sun studied abroad. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Ideals: Optimist, Gifted. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 82 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 600 gp. Rich purple corundum (1600 gp). Jasper (40 gp). Golden pearl (120 gp). Golden yellow topaz (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!
