Kassoon
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NPC Generator

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Advanced [show]


Bhevek Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Apothecary uniform. His blonde hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Bhevek was born the youngest of three triplets. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Impulsive, Fearful. Bonds: Job, Family. Occupation: Apothecary

Voice: Speaks with a cold

Attributes [hide]

Bhevek Deephollow, Male Halfling Fighter 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Reirak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'4" and wears silk and lounges about seductively. He keeps his black hair in a flapper bob. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gifted from a young age, Reirak studied abroad. A few years later when the west was not economically sound they moved to his current location. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Philantrophist, Gifted. Bonds: Attractive, Criminal record, Immigrant. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Reirak Dankil, Male Dwarf Rogue 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 50 gp. 3 Holy water.


Social Check DCs


Gorfel Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of the sun god around his neck, and a longbow on his belt. He wears his silver hair up in a very large beehive style do. His fierce brown eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Poor, Attractive. Occupation: Tanner

Voice: Boston accent

Attributes [hide]

Gorfel Shirley, Male Half-Orc Wizard 7
Medium (6'4") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions

Flaws: Secretive, Shy. Bonds: Poor, Religious. Occupation: Sailor

Voice: German accent

Attributes [hide]

Aldous Shupe, Male Half-Elf Warlock 4
Medium (5'8") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)9 (-1) 16 (+3)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 13
Languages Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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