Fenriz Blame, Male Tiefling [Permalink]
Personal [hide]
Description: This man usually wears his white robe and has his scythe always slung over his shoulder. He has a penchant for wearing a ring with an oversized opal on his left hand. His hair is white and curly. His thin eyebrows rest above his beady black eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.
History: Fenriz was born in the west. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has achieved small success as a Banker.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Persistence. Flaws: Ugly, Sensitive. Bonds: Rich, Job. Occupation: Banker
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 62 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
Possessions: 5000 gp. Gold dragon comb with red garnet eye (1600 gp). Jeweled gold crown (8000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). An abacus with copper, silver and gold markers (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Gold music box (1000 gp). A roughly beaten golden orb (40 gp). A roughly beaten golden orb (40 gp). Silver chalice with lapis lazuli gems (40 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Gold and topaz bottle stopper cork (1600 gp). Old masterpiece painting (2400 gp). Golden circlet with four aquamarines (3000 gp). Gold music box (1000 gp). Gold cup set with emeralds (12000 gp). Gold dragon comb with red garnet eye (1600 gp). 1 Medium magic item. 1 Medium magic item.
Dharg Heiser, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His white hair is thinning but still full. His face is scarred and worn.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to loving parents in a slum to the north. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk.
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Weaver
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 7000 sp. A small bag of saffron. (50 gp). 1 Minor magic item.
Gerard Webley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears baggy violet pantaloons and a pastel scarf. He wears his auburn hair up in a very large beehive style do. His gray eyes peer out from beneath his broad violet hat.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to loving parents in a slum to the north. Gerard was born on a far northern forest where he grew up under the tutelage of his father, an expert Actor. He left for the north, certain he would find work there.
Motivation: To prove his worth to the world; and he has decided he is irredeemable
Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Immigrant. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 800 sp.
Mozikth Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a grey small hat and grey clothes. His silver crest is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, he has a hard time making friends. He is a great chef.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Antagonistic, Fearful, Shy. Bonds: Rich. Occupation: Interpreter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 4000 cp.
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