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NPC Generator

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Advanced [show]


Pog Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a small hat to hide his balding. His half smiles and blue eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Pog will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Extrovert, Opinionated, Gifted. Bonds: Rich, Attractive. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Pog Murnig, Male Gnome Druid 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)9 (-1) 11 (+0)10 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 70 pp.


Social Check DCs


Spring Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His fur, while still mostly black, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the south, but his parents moved at a very young age to the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Spring grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Spring. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Spring Of Storm, Male Tabaxi Wizard 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)18 (+4) 18 (+4)14 (+2)
Skills Animal Handling +8, Stealth +5
Senses Passive Perception 14
Languages Common, Ignan, Gnome, Abyssal, Goblin
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444332000

Possessions: 260 pp. Malachite (11 gp). Deep green spinel (110 gp). Alexandrite (400 gp). Red-brown spinel (110 gp). Chrysoberyl (110 gp). Banded agate (11 gp). Aquamarine (400 gp).


Social Check DCs


Mugrunden Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. He has done his best to style his white crest to look like a famous performer. He has a dull look in his red eyes.

Personality: Mugrunden wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a criminal king-pin and mafia family His first spouse was a Fortune-teller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently gotten a pet goose that steals things from people.

Motivation: To reunite with his absent father; and a rival would like him out of the picture

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Criminal record, Family. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Mugrunden Raghthroknaar, Male Dragonborn Wizard 9
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 48 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)17 (+3) 18 (+4)11 (+0)
Skills Animal Handling +7, Nature +6
Senses Passive Perception 14
Languages Common, Abyssal, Gnome, Orc
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444432100

Possessions: 1700 gp. Golden circlet with four aquamarines (3000 gp). Solid gold idol (900 gp). A small bag of saffron. (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man wears silk and lounges about seductively. His clothes are grease stained in places. His brown hair is still thick. His blue eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Geoffrey will drive conversation. Animals are drawn to him, and he is able to talk to them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to open a new tavern; and he loathes his own lifestyle

Ideals: Extrovert, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Geoffrey Drover, Male Half-Elf Aristocrat 9
Medium (5'1") Half-Elf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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