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NPC Generator

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Advanced [show]


Shivering Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a blue armored body suit, with a simple red line shooting up and back down. His fur is gray and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Flaws: Hedonist. Bonds: Attractive. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Shivering Of World, Male Tabaxi Aristocrat 13
Medium (6'9") Tabaxi, True Neutral (CR 13)
Armor Class 10
Hit Points 81 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Nature +5, Persuasion +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 1000 gp. Jet (90 gp). Obsidian (14 gp). 1 Medium magic item.


Social Check DCs


Halimath Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a brown poncho over his likewise colored trousers and shirt and is in decent physical shape. His long blonde hair is drawn into a two foot long braid. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a xeno-phobe, disliking non-Elves.

History: Sold as a small child to a brothel owner, Halimath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Elf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and revenge

Ideals: Optimist. Flaws: Racist. Bonds: Mentor, Adventurer, Enemies. Occupation: Barber

Voice: Aggressive tone

Attributes [hide]

Halimath Qualanthri, Male Elf Fighter 11
Medium (4'9") Elf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 74 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)16 (+3) 12 (+1)17 (+3)
Skills Athletics +6, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Halfling, Giant, Aquan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +5

Possessions: 3100 gp.


Social Check DCs


Rimple Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his scythe. He keeps his chestnut hair in a pixie cut. His eyes, though not visible through his cowl, are amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Mundane. Bonds: Job, Immigrant, Religious. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Rimple Leffery, Male Gnome Cleric 3
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 18 (+4)11 (+0)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Joser Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.

History: Born in the east to a Hunter, Joser learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He struck the Hunter job and began his own company from there.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Fearful. Bonds: Poor, Attractive, Guardian, Job. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Joser Tosscobble, Male Halfling Sorcerer 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)18 (+4) 10 (+0)13 (+1)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Auran, Celestial, Ignan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 900 gp. 1 Superior lock. 1 Masterwork Musical instrument. 1 Average lock. 1 Simple lock.


Social Check DCs

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