Godfrey Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a faded coat and loose pants complete with small hat. He has done his best to style his blonde hair to look like a famous performer. He has brown eyes.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Godfrey began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Criminal record. Occupation: Scribe
Voice: Italian accent
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Goblin, Giant, Sylvan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 120 gp.
Patrick Sherwood, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and likes to wear blue tank tops with green pants. His skin is also unnaturally pale. He has no hair. He has amber eyes and a blue hat with a green feather.
Personality: While he acts the brute, he is far gentler than he would appear. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Mayor.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Artistic, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Mayor
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Blue quartz (15 gp).
Caeldrim Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His black hair is cut jaggedly and amateurishly. His hazel unseeing eyes seem to look past you.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A freak accident while working with his Soapmaker father left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is compelled to act according to his religious beliefs; and he is content
Ideals: Entrepeneur. Flaws: Ugly, Disease, Mundane. Bonds: Religious. Occupation: Bellfounder
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 8000 cp.
Veit Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he sports blue clothing, slightly heavier than average wear. He has moderate length golden hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Military, In love. Occupation: Junk Dealer
Voice: Switch between two voices
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 90 gp. 1 Masterwork Heavy steel shield.
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