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NPC Generator

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Advanced [show]


Dondon Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Unemployed. His silver hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He inherited the family business which he has now maintained for 6 years.

Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life

Ideals: Opinionated, Optimist. Flaws: Disease, Depressed. Bonds: Job. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Dondon Nimblefingers, Male Halfling Druid 13
Small (3'3") Halfling, Lawful Evil (CR 13)
Armor Class 12
Hit Points 85 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)18 (+4) 16 (+3)12 (+1)
Skills Nature +8
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Auran, Infernal, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 2000 gp. Red garnet (160 gp). Moonstone (50 gp). Eye agate (9 gp). Alexandrite (1300 gp). Jet (160 gp). Chalcedony (50 gp). Rock crystal (50 gp). Rich purple corundum (1000 gp). Zircon (50 gp). Deep green spinel (160 gp). Rock crystal (50 gp). Fiery yellow corundum (1000 gp). 1 Medium magic item.


Social Check DCs


Nuraval Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a yellow cloak and cross-gartered tan stockings. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful wizard made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuraval fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent father

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Family, Mentor. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Nuraval Frostbeard, Male Dwarf Fighter 5
Medium (3'11") Dwarf, Lawful Good (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Stealth +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Foxilon Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With a patchy red beard and wild red hair. His thin eyebrows rest above his beady amber eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 4 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Shy, Fearful. Bonds: Immigrant. Occupation: Beggar

Voice: Voice breaks

Attributes [hide]

Foxilon Whispermouse, Male Halfling Ranger 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills Perception +6, Religion +6
Senses Passive Perception 16
Languages Common, Halfling, Celestial, Ignan, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Just what you see.


Social Check DCs


Mozikth Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a tan scarf. He has a moderate pudge and is not very fit. His gold crest is thinning but still full. His fierce red eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a Knight, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Philantrophist. Bonds: Job, Religious, Poor, Enemies. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Mozikth Orexijandilin, Male Dragonborn Warrior 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 69 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 16 (+3)13 (+1) 14 (+2)19 (+4)
Skills History +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5

Possessions: 1400 gp. Gold dragon comb with red garnet eye (1400 gp). Fire opal pendant on a fine gold chain (500 gp). Jeweled anklet (3000 gp). A roughly beaten golden orb (70 gp).


Social Check DCs

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