Gimurt Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He has a slight overbite and is overall scrawny. He has dyed his greying black hair a little too much giving a sharp black color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Server, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Family, Enemies. Occupation: Weaver
Voice: Aggressive tone
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 58 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 18 (+4) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 30000 cp. Moonstone (70 gp). Red spinel (150 gp). 1 Minor magic item. 1 Minor magic item.
Gimurt Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears green trousers with pastel and violet striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. He has a long red beard with little hanging trinkets. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Gimurt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.
History: Gimurt was raised in a hard working conservative environment. While studying, he fell in love. They married and had a daughter. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.
Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Gifted. Bonds: Job, In love, Family. Occupation: Bellfounder
Voice: Stutters
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 58 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 4000 gp. Chalcedony (60 gp). Pink pearl (40 gp). Golden yellow topaz (1000 gp). Tiger eye turquoise (12 gp). Obsidian (12 gp). Malachite (12 gp).
Gardain Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is bristling with hidden weapons, mostly flails and clubs. His brown hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Energy wise he seems alert and responsive.
History: He was always a brilliant, if unscrupulous mind. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gardain grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gardain. He is untrained/undisciplined, which makes him dangerous.
Motivation: To get a good night's sleep; and he is a bit of a kleptomaniac
Ideals: Professionalism, Logical. Flaws: Insomniac, Shy, Insane. Bonds: Criminal record. Occupation: Marshal
Voice: Eastern European accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 19 (+4) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 70 gp.
Braak Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears skinny pants and wears a white and blue robe with the hood down. His hair is short and golden. His eyes are likewise violet. His teeth are white and perfect.
Personality: Braak wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He also hits on women, regardless of circumstances.
History: Braak was raised in a hard working conservative environment. He worked as a nervous Bounty Hunter and found it very stressful. He then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: Wants a kiss; and he's attracted to the pc
Ideals: Disciplined. Bonds: Poor, Attractive, Has a crush, Job. Occupation: Bounty Hunter
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 17)
Armor Class 13
Hit Points 76 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 0 | 2 | 2 | 2 | 1 |
Possessions: Golden yellow topaz (300 gp). Silver pearl (110 gp). Amber (110 gp). Citrine (40 gp). Coral (110 gp). Moonstone (40 gp). Aquamarine (300 gp). Red-brown spinel (110 gp). Smoky quartz (40 gp). Freshwater pearl (11 gp). Emerald (600 gp). Deep blue spinel (300 gp). Carnelian (40 gp). Sardonyx (40 gp). Eye agate (11 gp). Jasper (40 gp). Golden yellow topaz (300 gp). Alexandrite (300 gp). Aquamarine (300 gp). Black pearl (300 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


