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NPC Generator

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Advanced [show]


Shedinn Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears professional attire. His copper crest is still thick. He has a tattooed face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His job bores him to no end. He has decided to make it more interesting.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out east to avoid the crime he committed. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Revenge; and someone believes him a fraud

Bonds: Attractive, Enemies, Adventurer, Criminal record, Slave. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Shedinn Umbyrphrael, Male Dragonborn Cleric 11
Medium (6'7") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 72 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Arcana +7, Investigation +7
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: Black star sapphire (900 gp).


Social Check DCs


Glim Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of sais, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: He was born at the edge of vast mountains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Glim Folkor, Male Gnome Monk 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Onyx (80 gp).


Social Check DCs


Adelard Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs, and he perpetually has his flail ready. His brown hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a necromancer, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father took him hunting and taught him how to get in the mind of other creatures. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's in love.

Ideals: Fighting. Bonds: Nature, Has a crush, Mentor, Criminal record. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Adelard Thompson, Male Half-Elf Adept 14
Medium (5'6") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 58 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Deception +7, Performance +7
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 500 pp. Silver ewer (70 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (4000 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Sapphire pendant on gold chain (1000 gp). 1 Medium magic item.


Social Check DCs


Gerard Altham, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue cloak and cross-gartered green stockings, and sports empty pouches on his belt. His blonde hair is still thick. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Further expansion of business; and expand his business

Flaws: Ugly, Depressed, Disease. Bonds: Job. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Gerard Altham, Male Human Commoner 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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