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NPC Generator

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Advanced [show]


Hadarai Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. With bright brown hair and a scraggly beard. His eyes are blue.

Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Hadarai reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Antagonistic, Disease. Bonds: Military. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Hadarai Ostoroth, Male Half-Elf Commoner 4
Medium (5'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Orc, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bolg Warwick, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of greatswords on his belt, each one with a aquamarine on the hilt. His silver hair has been sun bleached extensively. His eyes, though not visible through his cowl, are gray.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 10th year, his parents were killed by a goblins raid, leaving Bolg alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Adventurer, Enemies. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Bolg Warwick, Male Half-Orc Fighter 1
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Auran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 6000 cp. Aquamarine (300 gp).


Social Check DCs


Sapply Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many pastel ritualistic tattoos. He wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His hair is always cut to a buzz. His eyes are gray and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: Born in the south his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Poor, Criminal record. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Sapply Maekkelferce, Male Gnome Adept 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills History +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Nash, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He uses money and sex appeal to get what he needs; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Actor

Voice: American accent

Attributes [hide]

Henry Nash, Male Human Aristocrat 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)15 (+2) 17 (+3)15 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1000 cp. Golden pearl (100 gp).


Social Check DCs

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