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NPC Generator

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Advanced [show]


Chad Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His red hair is long and unkept. His eyes are violet.

Personality: Always inclined to offer people food he seems plenty friendly. He is a very good compulsive liar and kleptomaniac.

History: Sold as a small child to a brothel owner, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Chad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Chad. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Mentor, Enemies. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Chad Wilmont, Male Half-Elf Cleric 3
Medium (5'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)10 (+0) 8 (-1)15 (+2)
Skills Arcana +2, Athletics +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Moss agate (13 gp).


Social Check DCs


Bhevek Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man wears a simple blue robe with grey stripes complete with hood. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Bowyer, who enjoyed hunting, Bhevek was taken on many hunting expeditions. Bhevek liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Ideals: Logical. Flaws: Mundane. Bonds: Nature, Criminal record. Occupation: Stableman

Voice: American accent

Attributes [hide]

Bhevek Leagallow, Male Halfling Barbarian 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 58 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Orc, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Aerdeth Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He carries with him a set of shortbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aerdeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Cartwright again; and to prove his worth to the world

Ideals: Fighting, Artistic. Flaws: Ugly, Selfish, Impulsive. Bonds: Job. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Aerdeth Accord, Male Half-Elf Aristocrat 1
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Glim Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan shirt with thin blue vertical stripes and violet pants. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Justice. Bonds: Job, Criminal record, Slave, Family. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Glim Maekkelferce, Male Gnome Monk 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Abyssal, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 60 gp.


Social Check DCs

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