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NPC Generator

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Advanced [show]


Arnold Reed, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears professional attire. His chestnut hair is still thick. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Arnold was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Antagonistic. Bonds: Attractive, Family, Job, Religious. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Reed, Male Human Rogue 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Roger Byron, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of quarterstaffs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white hair is long and unkept. He has a dull look in his hazel eyes.

Personality: Roger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: When he was but 4 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Poor, In love, Immigrant. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Roger Byron, Male Human Bard 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 sp. Alexandrite (200 gp).


Social Check DCs


Dazzazn Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black tunic with grey highlights, and long green pants that bunch up around his shoes. He carries a battered kukri and tarnished falchion as well. His red crest is long and unkept. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.

History: Dazzazn was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He has had some formal music training, and achieved minor success. He struck the Barkeep job and began his own company from there.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and wants to open a new tavern

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Dazzazn Linxakasendalor, Male Dragonborn Warlock 9
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 87 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)12 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1500 gp. Citrine (70 gp). Red-brown spinel (110 gp).


Social Check DCs


Therai Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He carries with him a set of tridents, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His blue hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not trust anyone and sleeps with one eye open.

History: Therai was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To get a good night's sleep; and to end his boredom

Ideals: Fighting. Flaws: Ugly, Insomniac, Mundane. Bonds: Poor. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

Therai Bliss, Male Tiefling Rogue 4
Medium (6'0") Tiefling, True Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +6

Possessions: 16000 sp.


Social Check DCs

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