Stannor Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: 3'1" and muscular, this eastern man is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He has no hair. He wears large thick round spectacles.
Personality: Stannor is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He feels kind of lost in life; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Rich, Criminal record. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. 1 Minor magic item.
Modean Talent, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear blue clothing when he does not wear armor. He keeps his silver hair in a flapper bob. His half smiles and red eyes are beguiling and draw you in.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born blind and as such lacked many opportunities for work. Through the years after Modean was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Modean's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Retire the richest man in the west; and he's repulsed by the pc
Ideals: Logical, Entrepeneur. Flaws: Shy, Disease, Antagonistic. Bonds: Attractive. Occupation: Slave Trader
Voice: Squeaky
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 7)
Armor Class 9
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dayereth Jordan, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear violet tank tops with grey pants. He keeps his silver hair in a pixie cut. His thin eyebrows rest above his beady green eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a white middle class family as the only child. When Dayereth reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down.
Ideals: Optimist, Justice. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
Possessions: 5000 sp. Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). Amethyst (70 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item.
Alston Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His silver hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.
Motivation: To get a good night's sleep.
Ideals: Artistic, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Poor. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 36 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 20 (+5) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 16000 cp. 1 Minor magic item.
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