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NPC Generator

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Advanced [show]


Flak Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, brown cloak. He is bald on top and has large brown tufts of hair around his ears. He wears an eyepatch.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions.

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Flak Garfield, Male Half-Orc Warrior 10
Medium (6'3") Half-Orc, True Neutral (CR 10)
Armor Class 14
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2300 gp.


Social Check DCs


Norkruuth Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and revenge

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job, Military. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Norkruuth Akambherylliax, Male Dragonborn Warrior 6
Medium (6'3") Dragonborn, Chaotic Good (CR 6)
Armor Class 10
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Athletics +6, Performance +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 20000 cp. Moss agate (10 gp). Moss agate (10 gp). Chrysoprase (30 gp). Deep blue spinel (500 gp).


Social Check DCs


Dazzazn Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He keeps his long black crest kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Dazzazn was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To prove his worth to the world.

Ideals: Disciplined, Persistence. Flaws: Ugly, Impulsive. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Dazzazn Zzzxaaxthroth, Male Dragonborn Cleric 7
Medium (6'4") Dragonborn, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 10 (+0)11 (+0) 16 (+3)14 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 1000 gp. Citrine (70 gp). Malachite (8 gp). Obsidian (8 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Garl Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He is portly but not overly obese. He has styled his brown hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the west to a Mason, Garl learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Opinionated. Flaws: Addict. Bonds: Job, Military. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Garl Fawcett, Male Half-Orc Monk 7
Medium (5'2") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +5, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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