Darrow Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his right hand. He sports a flattop hair cut. His blue eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Halfling artifacts is his passion.
Flaws: Antagonistic, Ugly. Bonds: Poor, In love, Adventurer. Occupation: Tailor
Voice: Stutters
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 19 (+4) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Elven, Druidic, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 5000 sp. Peridot (70 gp).
Nicor Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries a battered spear and tarnished axe as well. His hair is black and curly. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he has money and likes to spend it
Ideals: Fighting, Impeccable, Professionalism. Bonds: Rich, Adventurer. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 19 (+4) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Druidic, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 22000 cp. Violet garnet (400 gp). White opal (1100 gp). Malachite (10 gp).
Greethen Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His crest is cut close to his head. His gold eyes peer out from beneath his feathered black hat.
Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Greethen was raised in a hard working conservative environment. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Glassblower.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Rich, Job. Occupation: Glassblower
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1300 gp.
Harvest Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His long gray fur is drawn into a two foot long braid. His fierce amber eyes like to dwell on things.
Personality: He is extraordinarily eccentric. He works hard and plays hard.
History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He has worked as a Adventurer like his mother before him.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Rich, Immigrant, Job. Occupation: Adventurer
Voice: Indian accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 260 gp. 4 Thunderstones.
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