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NPC Generator

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Advanced [show]


Aldous Weston, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a blue coat over a yellow low-cut shirt, and a wide-brimmed hat upon his head. His left hand appears badly burned and disfigured. His golden hair is braided into rings. He has gleaming, smiling hazel eyes.

Personality: Eccentric and domineering, Aldous will drive conversation. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born in a small island village. His family was turned out during the war. He and his family wandered north to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by illithids. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Someone believes him a fraud.

Ideals: Extrovert. Flaws: PTSD. Bonds: Enemies, Nature. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Aldous Weston, Male Human Monk 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Stealth +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Direcris Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. His copper crest is kept up in a ponytail inside a top hat. His eyes are gold and beady.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Direcris lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Direcris was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To end his boredom; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Rich, Family, Military. Occupation: Bather

Voice: German accent

Attributes [hide]

Direcris Clethtinthiallor, Male Dragonborn Druid 8
Medium (6'3") Dragonborn, Neutral Evil (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 11 (+0)16 (+3)
Skills Perception +3, Persuasion +6
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 170 pp. Jade (100 gp). Iolite (80 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Weaver. His silver hair is kept up in a ponytail inside a feathered hat. This blue eyed easterner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east. His childhood dream was to be a Performer, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist, Extrovert. Bonds: Job, Immigrant, Adventurer. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Alex Amakiir, Male Half-Elf Ranger 12
Medium (5'9") Half-Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 62 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Giant, Terran
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2000 gp. Sapphire pendant on gold chain (800 gp).


Social Check DCs


Zaffrab Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with blue colored cloaks and clothing, and sports empty pouches on his belt. His auburn hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Zaffrab was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now spends his time doing works of charity.

Motivation: He has decided he is irredeemable; and someone believes him a fraud

Ideals: Philantrophist. Bonds: Poor, Criminal record, Enemies. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Zaffrab Ironhide, Male Gnome Druid 13
Small (3'2") Gnome, Lawful Evil (CR 13)
Armor Class 12
Hit Points 102 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Survival +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 3000 gp. Aquamarine (1500 gp). Obsidian (5 gp). Freshwater pearl (5 gp). Violet garnet (1500 gp). Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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