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NPC Generator

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Advanced [show]


Dazzazn Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears skinny pants and wears a black and tan robe with the hood down, and a wedding ring on his left hand. His copper crest is matted, messy, and big. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Professionalism. Flaws: Ugly. Bonds: In love, Family, Immigrant. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Dazzazn Wystongjiir, Male Dragonborn Rogue 9
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 43 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1200 gp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hobart Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses like a well dressed Bowyer does. His tied-back hair is brown. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Blacksmith, his mother struggled to pay the bills. His family was turned out during the war. He and his family wandered east to less war torn lands. He has taken up work as a Bowyer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To be a Blacksmith again; and further expansion of business

Flaws: Disease, Addict, PTSD. Bonds: Job, Poor. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Hobart Goodearth, Male Halfling Adept 4
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 9 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)15 (+2) 9 (-1)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Efferil Iranapha, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely black suit with grey socks and a vest with buckled shoes. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Flaws: Selfish. Bonds: Military, Nature, Job, Rich. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Efferil Iranapha, Male Elf Ranger 5
Medium (4'7") Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 16 (+3)12 (+1)
Skills Insight +6, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Harbek Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a worn and beaten armor. His hair is greying and his face has many wrinkles. He has brown eyes and a brown hat with a violet feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the north, but his parents moved at a very young age to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Philantrophist. Flaws: Fearful. Bonds: Immigrant, Attractive. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Harbek Strongheart, Male Dwarf Sorcerer 11
Medium (4'0") Dwarf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 72 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)9 (-1) 19 (+4)12 (+1)
Skills Athletics +4, Religion +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2900 gp. Fire opal pendant on a fine gold chain (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs

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