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Cloud Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His yellow fur is knotted and matted. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Cloud lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Cloud took refuge in the ruined castle and found the beat up rapier and armor he uses now. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his brother

Ideals: Justice, Athletic. Flaws: Shy. Bonds: Family, Nature. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Cloud Of Wine, Male Tabaxi Cleric 10
Medium (6'3") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Athletics +7, Performance +7
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He carries a battered glaive and tarnished morningstar as well. His white crest is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.

History: Azzakh lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has never given up on his painting dream.

Motivation: Find a way to reverse the transformation of his brother; and he seems to be bored by most things

Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Azzakh Baharoosh, Male Dragonborn Druid 11
Medium (6'2") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 89 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Arcana +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1700 gp. Freshwater pearl (7 gp). Freshwater pearl (7 gp). Aquamarine (1300 gp). Zircon (70 gp). Eye agate (7 gp). Rock crystal (70 gp). Deep blue spinel (1300 gp). Azurite (7 gp). Smoky quartz (70 gp). Amber (150 gp).


Social Check DCs


Don Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He carries with him a set of pickaxes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his chestnut hair to look like a famous performer. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against orcs.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Bookbinder

Voice: French accent

Attributes [hide]

Don Nobles, Male Half-Elf Fighter 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 5000 sp. Solid gold idol (1200 gp). Silver comb with moonstones (300 gp). Jeweled anklet (1000 gp).


Social Check DCs


Kiirith Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting white shirt and pants. He wears a top hat to cover his moderate length copper crest. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He got into the Dyer business at a young age. A few years later when the north was not economically sound they moved to his current location. He became a Dyer soon after.

Motivation: He wants revenge against orcs; and further expansion of business

Ideals: Athletic, Joker. Bonds: Enemies, Job, Immigrant. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Kiirith Baharoosh, Male Dragonborn Commoner 17
Medium (6'6") Dragonborn, True Neutral (CR 17)
Armor Class 10
Hit Points 44 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Animal Handling +8, Performance +8
Senses Passive Perception 12
Languages Common, Sylvan, Draconic, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1

Possessions: 5000 gp. Gold music box (1000 gp). Gold music box (1000 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Golden circlet with four aquamarines (1000 gp). A roughly beaten golden orb (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver comb with moonstones (400 gp). Cloth of gold vestments (160 gp). An abacus with copper, silver and gold markers (160 gp). Sapphire pendant on gold chain (2000 gp). Gold and topaz bottle stopper cork (1800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). An abacus with copper, silver and gold markers (160 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Black velvet mask with numerous citrines (160 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled electrum ring (3000 gp). Cloth of gold vestments (160 gp).


Social Check DCs

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