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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alex Spalding, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a long, grey, dusty cloak. His tied-back hair is blonde. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and retire the richest man in the west

Ideals: Impeccable, Entrepeneur. Bonds: Slave, Rich, Immigrant. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Alex Spalding, Male Human Fighter 2
Medium (6'1") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills History +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 6000 cp. 1 Half-Plate.


Social Check DCs


William Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His black hair is cut short with large spiked bangs in the front. His fierce green eyes like to dwell on things.

Personality: William is depressed about a lot of things. He tends to be a nihilist. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy.

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Rich, Immigrant. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

William Samuel, Male Half-Elf Cleric 3
Medium (5'6") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Eye agate (14 gp). Sardonyx (20 gp).


Social Check DCs


Ribbles Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He sports violet clothing, slightly heavier than average wear, and carries longbows. He has shaved his head bald. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ribbles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting, Impeccable. Bonds: Adventurer, Religious, Mentor. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Ribbles Cobblelob, Male Gnome Aristocrat 5
Small (3'8") Gnome, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)8 (-1) 16 (+3)13 (+1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Dean Benson, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses in collared shirts and wears a proper scarf over his head. His long blonde hair reaches down to his waist. His eyes are brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Stableman business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: To pay off his debts; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Adventurer, Debt. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Dean Benson, Male Human Ranger 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp.


Social Check DCs

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