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NPC Generator

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Advanced [show]


Kriv Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'2" western man, he wears tight fitting clothing which further accentuates his frame. His gold crest has been sun bleached extensively. His eyes are red.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kriv took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He has achieved small success as a Spice Merchant.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Attractive, Nature, Job. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Kriv Vangdondalor, Male Dragonborn Bard 8
Medium (6'2") Dragonborn, True Neutral (CR 8)
Armor Class 12
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 14 (+2)14 (+2) 11 (+0)18 (+4)
Skills Persuasion +7, Religion +5
Senses Passive Perception 10
Languages Common, Undercommon, Aquan
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 800 gp.


Social Check DCs


Aramil Hanali, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. He has a very tight haircut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the north. He receives visions of the future at random moments

History: Gifted from a young age, Aramil studied abroad. After coming to the age of reason, Aramil took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire

Ideals: Pacifist, Gifted. Flaws: Addict. Bonds: Poor. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Aramil Hanali, Male Elf Wizard 4
Medium (5'0") Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp.


Social Check DCs


Dazzazn Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His green crest is lengthy. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Family, Rich. Occupation: Scribe

Voice: Pirate accent

Attributes [hide]

Dazzazn Ghaallixirn, Male Dragonborn Aristocrat 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 80 gp. Pink pearl (90 gp). 1 Banded mail.


Social Check DCs


Seven Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. His white fur has been sun bleached extensively. His eyes are amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Seven hails from a village terrorized by illithids. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Days after completing his studies, news broke out that his hometown was attacked by illithids. Seven was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Enemies, Debt. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Seven Of Ebony, Male Tabaxi Monk 6
Medium (6'7") Tabaxi, Neutral Good (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +7

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs

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