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NPC Generator

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Advanced [show]


Spring Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. His fur is cinnamon and curly. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can't help but pocket interesting objects he comes across

History: He was born several months after his mother was called into army service. In his 16th year, his parents were killed by a illithids raid, leaving Spring alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away.

Flaws: Ugly, Sensitive. Bonds: Criminal record, Military, Enemies. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Spring Paws, Male Tabaxi Aristocrat 11
Medium (5'9") Tabaxi, Chaotic Evil (CR 11)
Armor Class 15
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)21 (+5) 13 (+1)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +9 / 3d8+5, Grapple +5

Possessions: 300 pp. Bloodstone (70 gp). Tourmaline (60 gp). White pearl (60 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Hadley, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple blue robe with black stripes complete with hood, and sports empty pouches on his belt. He has moderate length red hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Guy studied abroad. His childhood dream was to be a Shepherd, but he was a colossal failure. He became a Performer soon after.

Motivation: He is unsatisfied with his job.

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Hadley, Male Human Bard 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)13 (+1) 15 (+2)16 (+3)
Skills Investigation +4, Performance +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 100 gp. 1 Masterwork studded leather. 1 Full Plate.


Social Check DCs


Broce Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He is an epitome of beauty. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Broce was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Broce's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Racist, Antagonistic. Bonds: Attractive. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Broce Nucklestamp, Male Gnome Cleric 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)17 (+3) 16 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Terran, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 100 gp. Deep green spinel (60 gp). Onyx (20 gp). Blue star sapphire (500 gp). Malachite (10 gp). 1 Minor magic item.


Social Check DCs


Ahrim Art, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is thinning but still full. His thin eyebrows rest above his beady black eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ahrim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Ugly, Forgetful. Bonds: Rich, Enemies. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Ahrim Art, Male Tiefling Expert 2
Medium (6'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 320 gp.


Social Check DCs

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