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NPC Generator

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Advanced [show]


Gilbert Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His moppish auburn hair is in a traditional bowl cut. His eyes are a pleasant violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He struck the Junk Dealer job and began his own company from there.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Gifted, Optimist. Flaws: Shy. Bonds: Family, Job. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Gilbert Shupe, Male Half-Elf Paladin 2
Medium (5'11") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 320 gp. 1 Half-Plate.


Social Check DCs


Richard Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears green trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He carries with him a set of shields, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His white hair is kept up in a ponytail inside a deerstalker hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Richard wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Richard was born the youngest of three triplets. His first spouse was a Cartwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Fighting, Disciplined. Flaws: Insomniac, Racist. Bonds: Family. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Richard Ray, Male Half-Elf Warlock 12
Medium (4'9") Half-Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 89 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)9 (-1) 11 (+0)17 (+3)
Skills Perception +4, Performance +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (600 gp). Cloth of gold vestments (90 gp). Carved bone or ivory statuette (40 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Morley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears professional attire. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His hazel eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered dancing. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Professionalism, Artistic. Bonds: Attractive, Slave, Criminal record. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Jocelyn Morley, Male Human Warrior 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Chain shirt.


Social Check DCs


Orryn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears a black top hat and black clothes. His left leg appears badly burned and disfigured. He has moderate length red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He speaks before he thinks and is too direct. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Orryn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Architect father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Brewer and was forced into it by his family; and marry his brother to traveling adventurers

Flaws: Impulsive, Disease. Bonds: Attractive, Family, Poor. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Orryn Sympony, Male Gnome Expert 5
Small (3'3") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)11 (+0) 15 (+2)15 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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