Reynard Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'11". He dresses well, wearing yellow shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a pickaxe. His auburn hair is lengthy. He has hazel eyes and a yellow hat with a grey feather.
Personality: Reynard is depressed about a lot of things. He tends to be a nihilist. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Reynard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Reynard. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he loathes his own lifestyle
Flaws: Depressed. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Beggar
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raam Dare, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized opal on his right hand. He has done his best to style his white hair to look like a famous performer. His skin is flawless and his white eyes scan people very quickly.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Racist, Addict. Bonds: Attractive, Rich. Occupation: Banker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 sp. Tiger eye turquoise (8 gp). 1 Masterwork Common Melee.
Ulfgar Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. He has styled his silver hair well, parting it to the left. His eyes are likewise blue. His teeth are white and perfect.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Ulfgar was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ulfgar took refuge in the large cave and found the beat up quarterstaff and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Many illithids want him driven away; and to prove his worth to the world
Flaws: Terse, Impulsive. Bonds: Attractive, Nature, Adventurer, Enemies. Occupation: Spy
Voice: Smoker's lung
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Grûblik Brixton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is smooth and relatively long. His skin is flawless and his brown eyes scan people very quickly.
Personality: Eccentric and domineering, Grûblik will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He got into the Armorer business at a young age. His necromantic abilities were realized during a raid on his village. He has worked as a Armorer like his mother before him.
Motivation: He desires power and/or immortality; and wants to open a new tavern
Ideals: Extrovert, Gifted. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Armorer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 50 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
