Kassoon
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NPC Generator

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Advanced [show]


Alston Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his shortspear ready. His head has been shaved. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Alston Ironhide, Male Gnome Druid 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)17 (+3) 8 (-1)8 (-1)
Skills Animal Handling +1, Investigation +5
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Terran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Dworic Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his red hair. His eyes are blue and he is always smoking a pipe.

Personality: Eccentric and domineering, Dworic will drive conversation. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a plains tribe. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Nature, Immigrant. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Dworic Steelfist, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 20 (+5)12 (+1) 10 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Efferil Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, tan, dusty cloak. He is bald on top and has large silver tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Efferil grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends.

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record, Adventurer, Rich. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Efferil Dalanthan, Male Elf Fighter 4
Medium (4'8") Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 16 (+3)10 (+0)
Skills Arcana +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Golden yellow topaz (500 gp). Blue quartz (8 gp). Violet garnet (500 gp).


Social Check DCs


Nirgel Failure, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Shepherd uniform. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a skull on it. He sports a flattop hair cut. His fierce silver eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Nirgel lived on a farm with his mother, near the main road leading to a nearby town. One day when Nirgel was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Nirgel was heart-stricken from the event, and his father started working long hours to provde for them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: A need for knowledge about a nearby landmark; and regain custody of his daughter

Ideals: Joker. Flaws: PTSD. Bonds: Job, Adventurer, Family. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Nirgel Failure, Male Tiefling Rogue 8
Medium (5'10") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 18 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Athletics +7, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4

Possessions: 600 gp. Tiger eye turquoise (4 gp). Star ruby (1100 gp). Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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