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NPC Generator

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Advanced [show]


Lance Kent, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man very much looks the part of a Map Maker. His hair is chestnut and very short. He is baby faced.

Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is a Lycanthrope in disguise. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has passion for adventuring and risk.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Adventurer, Poor. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Lance Kent, Male Human Fighter 8
Medium (5'2") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 2000 sp. Jeweled anklet (2000 gp). 1 Minor magic item.


Social Check DCs


Drogo Ryley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Actor. He has a slight overbite and is overall scrawny. His hair, while still mostly white, has prominent grey streaks. His eyes are blue.

Personality: He is almost excessively polite to everyone, even when angry. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and someone believes him a fraud

Flaws: Shy, Impulsive. Bonds: Adventurer, Nature, Enemies. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Ryley, Male Human Warrior 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Kilvar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a green coat over a grey low-cut shirt, and a top hat upon his head, he is not a threatening figure. His head has been shaved. His thin eyebrows rest above his beady brown eyes.

Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kilvar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kilvar. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kilvar Dankil, Male Dwarf Wizard 5
Medium (4'4") Dwarf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 17 (+3)10 (+0)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (1600 gp).


Social Check DCs


Mûglûk Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a green poncho over his likewise colored trousers and shirt. With bright blonde hair and a scraggly beard. He has violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is skeptical of what others tell him and is slow to trust.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted psionic powers by his dying sister.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Persistence, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Mûglûk Skelton, Male Half-Orc Fighter 7
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 72 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Nature +4, Stealth +7
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: 900 gp. Peridot (50 gp). Red-brown spinel (150 gp). Black pearl (800 gp). 1 Minor magic item.


Social Check DCs

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