Adran Iathrana, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His tied-back hair is silver. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Adran took refuge in the ruined castle and found the beat up lance and armor he uses now. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is wracked by social anxiety.
Ideals: Entrepeneur. Flaws: Insane, Fearful. Bonds: Nature. Occupation: Tailor
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 230 gp.
Mozikth Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears pastel trousers with violet and black striped suspenders. He wears various colorful collared shirts. He sports a flattop crest cut. His gold eyes are passionate and lively.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful wizard made him what he is. Mozikth was born on a far northern plains where he grew up under the tutelage of his mother, an expert Dyer. He left for the north, certain he would find work there.
Motivation: Money/treasure; and to reunite with his absent mother
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Mentor, Immigrant. Occupation: Dyer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 43 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
22 (+6) | 14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +11 / 4d8+6, Ranged +7 / 4d8+2, Grapple +6
Possessions: 300 pp. Chrysoprase (80 gp). Aquamarine (1200 gp). Moonstone (80 gp). Rhodochrosite (9 gp). Golden pearl (60 gp). Deep blue spinel (1200 gp). Deep green spinel (60 gp). Onyx (80 gp). Rose (80 gp). Freshwater pearl (9 gp). Brown-green garnet (60 gp). Chalcedony (80 gp). Golden yellow topaz (1200 gp). Banded agate (9 gp). Blue star sapphire (600 gp). Coral (60 gp). Peridot (80 gp). Coral (60 gp). Jade (60 gp). Banded agate (9 gp). 1 Medium magic item.
Chay Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown top hat and brown clothes. His brown hair is still thick. He wears large thick round spectacles.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His mother raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He has never given up on his singing dream.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Athletic, Artistic, Gifted. Bonds: Nature, Adventurer. Occupation: Sculptor
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 35 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 800 gp. Emerald (600 gp). Emerald (600 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item.
Iados Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a blue collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. His red hair is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise red. His teeth are white and perfect.
Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Iados is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Iados was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. He used his abilities to travel the world and help people.
Motivation: Marry his sister to traveling adventurers.
Ideals: Philantrophist. Flaws: Insane. Bonds: In love, Attractive, Family. Occupation: Dyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 700 gp.
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