Greethen Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light green in addition to tight pants. His red crest is lengthy and is close to two feet long. His ears are large.
Personality: He dislikes all the random violence that takes place in the south. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and further expansion of business
Ideals: Pacifist, Artistic. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Carter
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 90000 cp. Red-brown spinel (120 gp). 1 Minor magic item.
Sethrekar Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. He keeps his green crest in a pixie cut. His ears are large.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a pair of adventurers, Sethrekar grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Carter. He is searching for what he claims is his rightful reward.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Ugly. Bonds: Job, In love, Adventurer. Occupation: Carter
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: Just what you see.
Ivellios Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a faded coat and loose pants complete with feathered hat. His red hair, when down, is lengthy. His eyes, though not visible through his cowl, are blue.
Personality: Ivellios wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born several months after his mother was called into army service. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted arcane powers by his dying sister.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Disciplined, Gifted. Flaws: Shy. Bonds: Military. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 77 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Brass mug with jade inlays (500 gp). Gold music box (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold dragon comb with red garnet eye (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Black velvet mask with numerous citrines (160 gp). Golden circlet with four aquamarines (1000 gp). Gold music box (2000 gp). 1 Medium magic item.
Bertram Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long black hair kept up in a rat tail. His hazel eyes dart from person to person to random spaces in the air.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Bertram hails from a village terrorized by brigands. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting, Artistic. Flaws: Emotional. Bonds: Enemies, Military. Occupation: Unemployed
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 40 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 7000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
