Efferil LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a long, black cloak. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.
History: Efferil was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now owns his own business.
Motivation: To get a good night's sleep; and expand his business
Ideals: Philantrophist. Flaws: Ugly, Selfish, PTSD, Insomniac. Bonds: Job. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 200 gp.
Melech Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is black and very short. His thin eyebrows rest above his beady silver eyes.
Personality: He will rave to anyone who will listen. He can't help but pocket interesting objects he comes across
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Melech grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Melech. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and a rival would like him out of the picture
Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record. Occupation: Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 45 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bucklal Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many brown ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his white hair. He has gleaming, smiling blue eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker, Philantrophist. Bonds: Attractive, Criminal record, Rich, Adventurer. Occupation: Slave Trader
Voice: Australian accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 8 (-1) | 18 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Giant, Terran, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 60 pp.
Gimurt Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a fancy white suit. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are brown.
Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Brewer in town.
History: Sold as a small child to a wizard, Gimurt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Brewer and found it very stressful. He became a Brewer soon after.
Motivation: Sabotage a competitor.
Flaws: Shy, Insane. Bonds: Attractive, Job, Mentor. Occupation: Brewer
Voice: Booming voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!


