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NPC Generator

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Advanced [show]


Howard Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His chestnut hair is singed and shortened. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and to find somewhere to settle down

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Terse. Occupation: Bowyer

Voice: Low and grunting

Attributes [hide]

Howard Shadowquick, Male Halfling Adept 8
Small (2'10") Halfling, Neutral Good (CR 8)
Armor Class 12
Hit Points 25 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 8 (-1)17 (+3)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Branson, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Balimaar was born on a far southern forest where he grew up under the tutelage of his father, an expert Blacksmith. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Balimaar Branson, Male Human Adept 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 500 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). A small bag of saffron. (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pog Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His hair is long and silver with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Pog Loofollue, Male Gnome Wizard 9
Small (3'6") Gnome, Neutral Good (CR 9)
Armor Class 11
Hit Points 49 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)14 (+2) 11 (+0)19 (+4)
Skills Deception +7, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Druidic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: Just what you see.


Social Check DCs


Anverth Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a red shirt with thin blue vertical stripes and black pants. His long brown hair reaches down to his waist. He wears large thick round spectacles.

Personality: Anverth wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He can't help but pocket interesting objects he comes across

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Rich, Religious. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Anverth Glittergem, Male Gnome Warlock 6
Small (3'8") Gnome, True Neutral (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills History +6, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Draconic, Infernal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 500 gp. Rock crystal (80 gp). Coral (80 gp).


Social Check DCs

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