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NPC Generator

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Advanced [show]


Beast Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His fur is gray and very short. His blue unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge; and he wants revenge against illithids

Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Guardian, Religious, Enemies. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Beast Buttons, Male Tabaxi Adept 7
Medium (6'1") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)18 (+4) 15 (+2)12 (+1)
Skills Acrobatics +5, Religion +7
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Infernal, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 20000 cp.


Social Check DCs


Pandjed Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his spear ready. He has dyed his greying blue crest a little too much giving a sharp blue color. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: Pandjed was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pandjed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Attractive, Family. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Pandjed Bhenkumbyrznaax, Male Dragonborn Fighter 3
Medium (6'2") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 9 (-1)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 40 pp.


Social Check DCs


Gerald Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants, and he perpetually has his monstrous two handed axe ready. His brown hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He also hits on women, regardless of circumstances.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his sister to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane. Bonds: Enemies, Has a crush, Family. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Gerald Carlyle, Male Human Bard 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 20 gp.


Social Check DCs


Ombul Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, blue cloak. He has a black handlebar mustache and slicked back black hair. He has gleaming, smiling violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Weaver, who enjoyed hunting, Ombul was taken on many hunting expeditions. He was taken from his home at a very young age. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Military, Nature, Slave. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Ombul Porridgepot, Male Halfling Druid 14
Small (3'3") Halfling, Chaotic Neutral (CR 14)
Armor Class 15
Hit Points 87 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Insight +6, Stealth +9
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 300 pp. Hematite (16 gp). Moss agate (16 gp). Blue quartz (16 gp). Moonstone (80 gp). Canary diamond (4000 gp). 1 Medium magic item.


Social Check DCs

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