Baern Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft yellow waves gently in the breeze. His white hair is styled in orderly dreadlocks. His brown eyes peer out from beneath his Stetson tan hat.
Personality: Baern is depressed about a lot of things. He tends to be a nihilist. He feeds upon the attention of others.
History: Baern hails from a village terrorized by goblins. He helped his father out around the business and became quite the natural. He has achieved small success as a Baker.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Depressed. Bonds: Rich, Attractive, Enemies, Job. Occupation: Baker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Shivering Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His fur is short and lavender. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Shivering was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Apothecary for the past few years.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Athletic. Bonds: Job, Attractive, Poor, Criminal record. Occupation: Apothecary
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 40 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Golden yellow topaz (1400 gp). Peridot (30 gp). Alexandrite (1400 gp). Hematite (16 gp).
Gerald Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a simple blue robe with green stripes complete with hood. His auburn hair and beard is wavy and long. His blue unseeing eyes seem to look past you.
Personality: He is almost excessively polite to everyone, even when angry. He has a minor phobia of water and hates getting wet.
History: Gerald was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Gerald was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety.
Flaws: Disease, Shy, Fearful. Bonds: Attractive, Military. Occupation: Fletcher
Voice: Boston accent
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 83 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Undercommon
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Zircon (50 gp). Jet (130 gp). Rhodochrosite (15 gp). Golden pearl (130 gp). Aquamarine (800 gp). Fiery yellow corundum (1000 gp). Pink pearl (130 gp). Freshwater pearl (15 gp). White opal (1000 gp). Sardonyx (50 gp). Obsidian (15 gp). Brown-green garnet (130 gp). 1 Medium magic item.
Nalral Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a red coat over a blue low-cut shirt, and a feathered hat upon his head. His hair is cut close to his head. His eyes are likewise blue.
Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has dedicated himself to building a better trade route.
Motivation: He's looking for his big break.
Ideals: Athletic, Joker. Bonds: Adventurer, Mentor, In love. Occupation: Scribe
Voice: Sore throat, cough
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 |
Possessions: 3000 sp.
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Their contribution stands as a beacon of hope for all adventurers!

