Umpen Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and silver with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His thin eyebrows rest above his beady gray eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also hits on women, regardless of circumstances.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Umpen was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Umpen's father didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid.
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Barrister
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 83 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 18 (+4) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Sylvan, Infernal, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 3000 gp. Hematite (8 gp). Malachite (8 gp). Banded agate (8 gp). Carnelian (80 gp). Pink pearl (130 gp). Tiger eye turquoise (8 gp). Jasper (80 gp). Star ruby (1000 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item.
Ahrim Peace, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. His red hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His mother raised him in a mountain cabin. Ahrim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Nature. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 12000 sp. White opal (1600 gp). Freshwater pearl (9 gp). Rhodochrosite (9 gp). Jet (160 gp). 1 Minor magic item.
Cory Shirley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He tends to wear a white poncho over his likewise colored trousers and shirt. He keeps his chestnut hair in a flapper bob. He has several tiny opal earrings on each ear.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.
History: Cory was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He got away from his former life and has fallen to alcoholism.
Motivation: To be a Beggar again; and he is unsatisfied with his job
Flaws: Greedy, Addict, PTSD. Bonds: Rich, Job. Occupation: Brewer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 9 (-1) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Celestial, Infernal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +3
Possessions: 160 gp. Jet (120 gp). 1 Banded mail.
Barendd Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair has been sun bleached extensively. He has gleaming, smiling hazel eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a pair of adventurers, Barendd grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Detective job now, and dutifully fulfills any obligations he has.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and to reunite with his old friends
Ideals: Joker. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Detective
Voice: Can't modulate volume
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 gp.
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