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NPC Generator

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Advanced [show]


Randal Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. His red hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Flaws: Shy. Bonds: Adventurer, Immigrant, Attractive, Religious. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Coleman, Male Half-Elf Aristocrat 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Harbek Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his right hand. His black hair is kept up in a ponytail inside a deerstalker hat. His blue eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Harbek grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Harbek never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Optimist, Fighting. Bonds: In love, Nature, Adventurer, Attractive. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Harbek Brazzik, Male Dwarf Wizard 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 64 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +6, Deception +6
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 4000 gp.


Social Check DCs


Two Llamas Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an entirely brown suit with blue socks and a vest with buckled shoes. His white fur is knotted and matted. His amber eyes peer out from beneath his top brown hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Two Llamas was born the youngest of three triplets. One day when Two Llamas was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Two Llamas was heart-stricken from the event, and his mother started working long hours to provde for them. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise his children well.

Ideals: Joker, Entrepeneur. Flaws: PTSD. Bonds: Family. Occupation: Baker

Voice: Pirate accent

Attributes [hide]

Two Llamas Of Spirit, Male Tabaxi Cleric 4
Medium (6'4") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Nature +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 15000 sp.


Social Check DCs


Frederick Brent, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a large grey jacket. His hair is short and blonde. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast mountains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Nature, Job. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Frederick Brent, Male Human Druid 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp. 1 Magnifying glass.


Social Check DCs

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