Laucian Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears a pastel feathered hat and pastel clothes. His skin is fair and his fingers are delicate and long. His white hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He never wears the same outfit twice, unless he absolutely has to.
History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: Wants his loneliness to end; and he feels that his past leaves him morally obligated to help
Ideals: Artistic. Bonds: Attractive, Criminal record, Military, Has a crush. Occupation: Shipwright
Voice: Squeaky
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 9 (-1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Sweet Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries clubs. He wears his beige fur down. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Bounty Hunter but believes his peers are too gung-ho.
History: Sold as a small child to a slaver, Sweet was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Sweet and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Bounty Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 64 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp.
Burgell Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a tight fitting brown shirt and pants. He has done his best to style his brown hair to look like a famous performer. His eyes are brown and he is always smoking a pipe.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He struck the Masseuse job and began his own company from there.
Motivation: Marry his sister to traveling adventurers; and regain custody of his son
Flaws: Ugly, Sensitive. Bonds: Criminal record, Family, Job. Occupation: Masseuse
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 74 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2400 gp. Aquamarine (700 gp). Amber (120 gp). Lapis lazuli (15 gp). Aquamarine (700 gp). Bloodstone (80 gp). Deep blue spinel (700 gp).
Ivellios Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is also unnaturally pale. He wears his brown hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Ivellios was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He struck the Glassblower job and began his own company from there.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Ugly, Insane. Bonds: Rich, Job, Family. Occupation: Glassblower
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Musical instrument.
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