Euron Horror, Male Tiefling [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He is typically in his Animal Trainer uniform. His black hair is drawn into a tight pony tail with a clover scrunchie. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He dislikes all the random violence that takes place in the east. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Euron was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He's also a talented Healer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and a deep hatred of orcs
Ideals: Pacifist. Flaws: Addict. Bonds: Job, Attractive, Enemies. Occupation: Animal Trainer
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 107 (18d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 18 | 3 | 3 | 3 | 3 | 2 | 1 |
Possessions: 17000 gp. Black velvet mask with numerous citrines (60 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver comb with moonstones (500 gp). Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Large well-done wool tapestry (400 gp). A delicate brass dragon egg (10 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nithther Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of death around his neck, and a sai on his belt. His green crest, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is afraid of women and trembles around them
History: He was born to loving parents in a slum to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Ploughman
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Wiggan Underbough, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this man wears a yellow shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His silver hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Logical. Flaws: Shy, Insane, Antagonistic. Occupation: Brewer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 12 (5d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 10000 cp.
Dreali Horineth, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long blonde hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are hazel.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born to loving parents in a slum to the west. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep.
Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Sellsword
Voice: Raspy
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 12 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 19 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


