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Jade Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. His gray fur is kept up in a ponytail inside a Stetson hat. His eyes are likewise yellow. His teeth are white and perfect.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: Jade was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jade took refuge in the large cave and found the beat up trident and armor he uses now. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Nature. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Jade Of Winter, Male Tabaxi Barbarian 9
Medium (6'5") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 15
Hit Points 84 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)21 (+5) 12 (+1)9 (-1) 12 (+1)16 (+3)
Skills Insight +4, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +8 / 3d4+5, Grapple +5

Possessions: 1900 gp. Old masterpiece painting (2300 gp). Sapphire pendant on gold chain (1400 gp).


Social Check DCs


Veit Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt, and carries daggers. He has no hair. This brown eyed southerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: Gifted from a young age, Veit studied abroad. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Optimist, Persistence, Gifted. Flaws: Ugly. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Veit Rakankrak, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)16 (+3) 14 (+2)13 (+1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Auran, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Pallabar Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man wears an entirely black suit with brown socks and a vest with buckled shoes. He is muscular with a powerful set of arms. He wears a deerstalker hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Pallabar was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He would like to get married and retire; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Slave, Military, Family, Has a crush. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Pallabar Murnig, Male Gnome Wizard 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)18 (+4) 10 (+0)9 (-1)
Skills Deception +1
Senses Passive Perception 10
Languages Common, Gnome, Elven, Giant, Druidic, Infernal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 1 Darkwood Shield.


Social Check DCs


Frug Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many grey ritualistic tattoos. He wears a pastel armored body suit, with a simple grey line shooting up and back down. His silver hair is lengthy and is close to two feet long. His eyes are gray and beady.

Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Frug has worked very hard to control his curse. After a long history of fighting, Frug and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy, Antagonistic, Disease. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Frug Wildwander, Male Gnome Bard 14
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 77 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)8 (-1) 14 (+2)12 (+1)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Smoky quartz (30 gp). Tourmaline (80 gp). Alexandrite (900 gp). Violet garnet (900 gp). Zircon (30 gp). Banded agate (11 gp). Malachite (11 gp). Chrysoberyl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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