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NPC Generator

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Advanced [show]


Dreali Hanali, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean blue cloak covering his clean studded leather. His brown hair is unkempt and raggedy. His gray eyes dart from person to person.

Personality: Dreali hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Dreali was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Artistic, Opinionated. Flaws: Ugly. Bonds: Poor, Job. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Dreali Hanali, Male Elf Aristocrat 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 16 (+3)9 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Chalcedony (20 gp). Iolite (20 gp). Tiger eye turquoise (13 gp). 1 Masterwork Common Melee.


Social Check DCs


Raer Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many black ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. His chestnut hair is styled in orderly dreadlocks. His half smiles and green eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Elven culture. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Bellfounder, but he got bored and became a Architect. He now owns his own business.

Motivation: A strong sense of loyalty to Elven people; and to be a bellfounder again

Flaws: Racist. Bonds: Attractive, Enemies, Religious, Job. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Raer Selevarun, Male Elf Cleric 2
Medium (5'3") Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 2000 cp. Freshwater pearl (12 gp).


Social Check DCs


Immeral Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his rapier. He has a long brown beard with little hanging trinkets. His green eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Miner who has hired him part-time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is wracked by social anxiety.

Flaws: Fearful, PTSD. Bonds: Has a crush, Rich. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Immeral Serge, Male Half-Elf Adept 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 100 gp. Alexandrite (1400 gp). Golden pearl (80 gp).


Social Check DCs


Krimmon Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His hair is long and golden with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.

History: Born in the west to a Dyer, Krimmon learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.

Ideals: Athletic, Impeccable, Professionalism. Flaws: Addict. Bonds: Job. Occupation: Dyer

Voice: American accent

Attributes [hide]

Krimmon Tallfellow, Male Halfling Fighter 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Arcana +1, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: Bloodstone (70 gp).


Social Check DCs

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